Glosario de términos

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%
&&
&=
&
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(
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*/
*=
*
++
+=
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,
--
-=
->
-
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.
/*
//
/=
/
:
;
<<=
<<
<=
<>
<
=<
==
=>
=
>=
>>=
>>
>
[
]
^=
^^
^
|=
||
|
_a, _b, _c, ... _case_sensitive
_extended_conditions
_free_sintax
_hidden
_ignore_errors
_max_process
_no_check
_no_id_check
_no_null_check
_no_optimization
_no_range_check
_no_strfix
_normal
_simple_conditions
_subdir
_system
_volid
abs()
acos()
advance()
all_drawing
all_sound
all_text
and
angle
argc
argv[]
ascii
asin()
atan()
atan2()
begin
bigbro
break
byte
c_0 ... c_9
c_m7
c_m8
c_screen
c_scroll
calculate()
case
change_channel()
change_sound()
channel[]
char()
chdir()
clear_screen()
clone
cnumber
collision()
compiler_options
complete_dump
complete_restore
compress_file()
const
continue
convert_palette()
cos()
ctype
debug
decode_file()
default
define_region()
delete_draw()
delete_text()
dirinfo (struct)
disk_free()
draw()
draw_z
dump_type
dup
else
encode()
encode_file()
end_fli()
end
exit()
fade()
fade_off()
fade_on()
fading
false
fast_mixer
father
fclose()
fget_angle()
fget_dist()
fileinfo (struct)
filelength()
file
find_color()
flags
flush()
fopen()
force_pal()
for
fps
frame_fli()
frame
fread()
free()
from
fseek()
ftell()
function
fwrite()
g_height
g_wide
g_x_center
g_y_center
get_angle()
get_dirinfo()
get_dist()
get_distx()
get_disty()
get_fileinfo()
get_id()
get_joy_button()
get_joy_position()
get_pixel()
get_point()
get_point_m8()
get_real_point()
get_sector_height()
get_sector_texture()
get_song_line()
get_song_pos()
get_wall_texture()
getdrive()
global
go_to_flag()
graphic_info()
graph
height
id
if
ignore_error()
import
int
is_playing_cd()
is_playing_song()
is_playing_sound()
itoa()
joy (struct)
joy_filter
joy_status
key()
let_me_alone()
load()
load_fnt()
load_fpg()
load_map()
load_pal()
load_pcm()
load_pcx()
load_screen()
load_song()
load_wav()
load_wld()
local
loop
lower()
m320x200 ... m1024x768
m7 (struct)
m8 (struct)
m8_nextsector
m8_sector
m8_step
m8_wall
malloc()
map_block_copy()
map_get_pixel()
map_put()
map_put_pixel()
map_xput()
max_int
max_process_time
memory_free()
min_int
mkdir()
mod
mouse (struct)
move_draw()
move_scroll()
move_text()
near_angle()
net (struct)
net_get_games()
net_join_game()
new_map()
no_restore
not
num_video_modes
offset
or
out_region()
partial_dump
partial_restore
path_find()
path_free()
path_line()
pi
play_cd()
pointer
pow()
priority
private
process
program
put()
put_pixel()
put_screen()
qsort()
quality_mixer
radius
rand()
rand_seed()
refresh_scroll()
region
remove()
repeat
reserved
reset_fli()
reset_sound()
resolution
restore_type
return
roll_palette()
s_freeze_tree
s_freeze
s_kill_tree
s_kill
s_sleep_tree
s_sleep
s_wakeup_tree
s_wakeup
save()
save_map()
save_pcx()
scan_code
screen_copy()
scroll (struct)
seek_cur
seek_end
seek_set
set_color()
set_env_color()
set_fog()
set_fps()
set_mode()
set_point_m8()
set_sector_height()
set_sector_texture()
set_song_pos()
set_volume()
set_wall_texture()
setdrive()
setup (struct)
setup_program
shift_status
signal()
sin()
sizeof()
size
smallbro
song()
son
sound()
sound_bits_16
sound_bits_8
sqrt()
start_fli()
start_mode7()
start_mode8()
start_scroll()
step
stop_cd()
stop_mode7()
stop_mode8()
stop_scroll()
stop_song()
stop_sound()
strcat()
strchr()
strcmp()
strcpy()
strdel()
string
strlen()
strset()
strstr()
struct
switch
system()
tan()
text_z
timer[]
to
true
type
uncompress_file()
unit_size
unload_fnt()
unload_fpg()
unload_map()
unload_pcm()
unload_pcx()
unload_song()
unload_wav()
until
upper()
video_modes (struct)
vsync
while
word
write()
write_in_map()
write_int()
xadvance()
xgraph
xor
xput()
x
y
z